Abstract:In this paper, the students in Anhui Jianzhu University are used as research objects and the influence of sports Apps use on their motives for physical exercises is analyzed. The results show that: (1) College students' main purpose for sports Apps use is to finish tasks assigned by schools or teachers, to supervise their own exercises and to monitor their exercise data. (2) The duration of most students' sports App use is longer than 0.5-1 a, the frequency of use is 3-4 times per week, and the duration of each use is about 0.5 h. (3) Students have stronger internal motives and weaker external motives for sports App use. Capability development is their dominant internal motive for sports App use, and institutional motive is stronger than obedience motive for their sports App use.